using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Backend.Models { public class SystemCategory { } public class SystemMain : Actor { public string Main_system_guid { get; set; } public byte Deleted { get; set; } public string Full_name { get; set; } public int Priority { get; set; } public string Code { get; set; } } public class SystemSub : Actor { public string Sub_system_guid { get; set; } public string Main_system_guid { get; set; } public byte Deleted { get; set; } public string Full_name { get; set; } public int Priority { get; set; } } public class Device_item : Actor { public string device_item_guid { get; set; } public string sub_system_guid { get; set; } public string full_name { get; set; } public string points { get; set; } public string unit { get; set; } public byte is_show { get; set; } public byte is_show_riserDiagram { get; set; } public byte is_controll { get; set; } public byte is_bool { get; set; } } public class Checksame { public string sub_system_guid { get; set; } public string points { get; set; } public string device_item_guid { get; set; } } public class Tags { public string device_building_tag { get; set; } public string device_system_tag { get; set; } public string device_name_tag { get; set; } } public class Deletebool { public string Reason { get; set; } public bool Delete { get; set; } } public class GetCheckName { public string msname { get; set; } public string bname { get; set; } public string subname { get; set; } public string device_name_tag { get; set; } } public class guidandsubguid { public string guid { get; set; } public string subguid { get; set; } } }