var viewer; let fragProxy; var targetFloorZ; var elevatorSpeed; var selector = "#forgeViewer"; var myDataList; var lightDataList; var lightList = [];//燈光清單 var levels;//剖面用 var lowerIdx;//剖面的下方樓層 var upperIdx;//剖面的上方樓層 function launchViewer(urn, callback,failCallback, _selector = "#forgeViewer") { selector = _selector; var options = { env: 'AutodeskProduction', getAccessToken: getForgeToken, settings: { ambientShadows: false, groundShadows: false } }; Autodesk.Viewing.Initializer(options, () => { viewer = new Autodesk.Viewing.GuiViewer3D($(selector)[0]); //viewer = new Autodesk.Viewing.Viewer3D(document.getElementById('forgeViewer')); viewer.start(); var documentId = 'urn:' + urn; Autodesk.Viewing.Document.load(documentId, onDocumentLoadSuccess, onDocumentLoadFailure); setShadowShow(); $(selector).on("autodesk:loaded", function (e, nodeIds) { callback ? callback(viewer, nodeIds) : ""; }) $(selector).on("autodesk:loaded:fail", function (e) { failCallback ? failCallback(viewer) : ""; }) //test // for (let i = 0; i < urn.length; i++) { // Autodesk.Viewing.Document.load(urn[i]["urn"], async (doc) => { // let viewables = doc.getRoot().getDefaultGeometry(); // let model = await viewer.loadDocumentNode(doc, viewables, { // preserveView: false, // keepCurrentModels: true, // placementTransform: (new THREE.Matrix4()).setPosition(urn[i]["xform"]), // keepCurrentModels: true, // globalOffset: { // x: 0, // y: 0, // z: 0 // } // }); // await viewer.waitForLoadDone(); //!<<< Wait for loading materials, properties and geometries for this model (URN) // }); // } //loadHeatmaps(viewer.getAllModels()[0]); //!<<< equals to viewer.model }); } function launchViewerForHotspot(urn, callback, failCallback, _selector = "#forgeViewer") { selector = _selector; var av = Autodesk.Viewing; var options = { env: 'AutodeskProduction', getAccessToken: getForgeToken, settings: { ambientShadows: false, groundShadows: false } }; Autodesk.Viewing.Initializer(options, () => { viewer = new Autodesk.Viewing.GuiViewer3D($(selector)[0]); viewer.start(); var documentId = 'urn:' + urn; viewer.addEventListener(av.GEOMETRY_LOADED_EVENT, addHotPoint, { once: true, }); Autodesk.Viewing.Document.load(documentId, onDocumentLoadSuccess, onDocumentLoadFailure); setShadowShow(); $(selector).on("autodesk:loaded", function (e, nodeIds) { callback ? callback(viewer, nodeIds) : ""; console.log(viewer.get) }) $(selector).on("autodesk:loaded:fail", function (e) { failCallback ? failCallback(viewer) : ""; }) }); } function launchViewerNoTools(urn, callback, failCallback, _selector = "#forgeViewer") { selector = _selector; var options = { env: 'AutodeskProduction', getAccessToken: getForgeToken, settings: { ambientShadows: false, groundShadows: false } }; Autodesk.Viewing.Initializer(options, () => { //viewer = new Autodesk.Viewing.GuiViewer3D(document.getElementById('forgeViewer')); viewer = new Autodesk.Viewing.Viewer3D($(selector)[0]); viewer.start(); var documentId = 'urn:' + urn; Autodesk.Viewing.Document.load(documentId, onDocumentLoadSuccess, onDocumentLoadFailure); setShadowShow(); $(selector).on("autodesk:loaded", function (e, nodeIds) { callback ? callback(viewer, nodeIds) : ""; }) $(selector).on("autodesk:loaded:fail", function (e) { failCallback ? failCallback(viewer) : ""; }) }); } function getAllLeafComponents(viewer, callback) { var cbCount = 0; var tree; var jsData = [] function getLeafComponentsRec(current, parent) { cbCount++; if (tree.getChildCount(current) != 0) { tree.enumNodeChildren(current, function (children) { getLeafComponentsRec(children, current); }, false); } var nodeName = viewer.model.getInstanceTree().getNodeName(current) jsData.push({ id: current, parent: parent, text: nodeName }) if (--cbCount == 0) callback(jsData); } viewer.getObjectTree(function (objectTree) { tree = objectTree; var rootId = tree.getRootId() var nodeName = viewer.model.getInstanceTree().getNodeName(rootId) jsData.push({ id: rootId, parent: '#', text: nodeName }) var allLeafComponents = getLeafComponentsRec(rootId, '#'); }); } class elevator3D { constructor(option = {}) { this.ele = option.element; this.viewer = option.viewer; this.nodeId = option.nodeId; this.speed = option.speed ?? 0.03; this.tagValue = option.tagValue ?? ""; this.fragProxys = []; this.fragProxy = null; this.initCallback = option.inited ?? null; this.movStatus = 0; this.targetFloorZ = 0; this.floorHeight = option.floorHeight ?? [{}]; this.init(); } // 定義遍歷模型中所有片段的異步函數 enumFragments = function (nodeId) { return new Promise((resolve, reject) => { // 定義結果陣列 let result = []; // 使用 InstanceTree.enumNodeFragments 遍歷模型中的所有片段 this.viewer?.model?.getData().instanceTree.enumNodeFragments(nodeId,(fragId) => { // 將遍歷到的片段 ID 添加到結果陣列中 result.push(fragId); }, (nodeId) => { // 如果遍歷到的節點是葉節點,则返回 true,表示繼續遍歷該節點的片段 return model.getData().instanceTree.isLeaf(nodeId); }); // 将结果陣列作為参数调用 resolve 函数 resolve(result); }); } // 設置樹狀結構中片段 setTreeFrag = async function (callback) { let tree = this.viewer?.model?.getData().instanceTree; if (!tree) { return; } let nodeId = this.nodeId; if (nodeId) { // 刪除 fragmentProxys 中與當前 nodeId 相同的項目 this.fragProxys.filter(x => x.nodeId == nodeId).forEach((x) => { let idx = this.fragProxys.indexOf(x); this.fragProxys.splice(idx, 1); }) // 遍歷當前 nodeId 中的所有片段 let fragments = await this.enumFragments(nodeId); fragments.forEach((frag) => { // 取得當前片段的 FragmentProxy 物件 let fragProxy = this.viewer.impl.getFragmentProxy(this.viewer.model, frag); // 將當前片段的信息添加到 fragProxys 陣列中 this.fragProxys.push({ nodeId: nodeId, fragId: frag, frag: fragProxy }); // 取得當前片段的動畫變換矩陣 fragProxy.getAnimTransform(); // 定義當前片段的位置向量 let fragPosition = new THREE.Vector3(0, 0, 0);// 一樓0 二樓15 三樓 26 // 設置當前片段的位置 fragProxy.position = fragPosition; // 更新當前片段的動畫變換矩陣 fragProxy.updateAnimTransform(); }) } // 通知檢視器更新場景 this.viewer.impl.sceneUpdated(true); if (typeof $(this.ele)[0]._elevator3D == "undefined") { $(this.ele)[0]._elevator3D = []; } $(this.ele)[0]._elevator3D.push({ nodeId: nodeId, obj: this }); this.initCallback ? this.initCallback() : ""; callback ? callback() : ""; } init = function (callback = null) { this.setTreeFrag(callback); } setElevatorFloor = function (floor) { this.targetFloorZ = this.floorHeight.filter(x => x.floor == floor)[0]?.height ?? 0; } setElevatorSpeed = function (speed) { //0.01 ~ 1 this.speed = speed; } // 電梯移動 movElevator = async function () { let nodeId = this.nodeId; let fragProxyZ = 0; // 定義 fragProxyZ 變量,用於存儲當前片段的 z 坐標 // 取得當前 nodeId 的片段代理對象 let fragProxy = this.fragProxys.filter(x => x.nodeId == nodeId)[0]?.frag; if (!fragProxy) { return; } changeColor(nodeId); if ((this.movStatus == 2 && fragProxy.position.z.roundDecimal(2) < this.targetFloorZ.roundDecimal(2)) || (this.movStatus == 1 && fragProxy.position.z.roundDecimal(2) > this.targetFloorZ.roundDecimal(2)) || fragProxy.position.z.roundDecimal(2) == this.targetFloorZ.roundDecimal(2)) { stoped(this); } if (fragProxy.position.z.roundDecimal(2) > this.targetFloorZ.roundDecimal(2)) { this.movStatus = 2; } else if (fragProxy.position.z.roundDecimal(2) < this.targetFloorZ.roundDecimal(2)) { this.movStatus = 1; } // 遍歷當前 nodeId 中的所有片段 let fragments = await this.enumFragments(nodeId); fragments.forEach((frag) => { let fragProxy = this.viewer.impl.getFragmentProxy(this.viewer.model, frag); fragProxy.getAnimTransform(); if (this.movStatus == 2) { fragProxy.position.z -= this.speed; } else if (this.movStatus == 1) { fragProxy.position.z += this.speed; } let tarFrag = this.fragProxys.filter(x => x.nodeId == nodeId && x.fragId == frag)[0]; if (tarFrag) { tarFrag.frag.position.z = fragProxy.position.z; } fragProxyZ = fragProxy.position.z; fragProxy.updateAnimTransform() }) this.viewer.impl.sceneUpdated(true); let movElevator = $(this.ele)[0]._elevator3D.filter(x => x.nodeId == this.nodeId)[0]?.obj.movElevator.bind(this); if (this.movStatus == 2) { if (fragProxyZ >= this.targetFloorZ) { requestAnimationFrame(() => { movElevator(); }); } else { stoped(this); } } else if (this.movStatus == 1) { if (fragProxyZ <= this.targetFloorZ) { requestAnimationFrame(() => { movElevator(); }); } else { stoped(this); } } else { stoped(this); } function stoped(obj) { obj.movStatus = 0; hideColor(nodeId); return; } } } function onDocumentLoadSuccess(doc, eleOption) { var viewables = doc.getRoot().getDefaultGeometry(); viewer.loadDocumentNode(doc, viewables).then(i => { // documented loaded, any action? }); // viewer.addEventListener(Autodesk.Viewing.AGGREGATE_SELECTION_CHANGED_EVENT, (args) => { // var currSelection = viewer.getSelection(); // var domElem = document.getElementById('id_printer'); // domElem.innerText = currSelection[0]; // }); viewer.addEventListener(Autodesk.Viewing.GEOMETRY_LOADED_EVENT, function () { let instanceTree = viewer.model.getData().instanceTree; console.log(instanceTree.nodeAccess) allDbIdsStr = Object.keys(instanceTree.nodeAccess.dbIdToIndex); /*getNodeIdByDbIds("【電梯】", (nodeIds) => {*/ $(selector).trigger("autodesk:loaded"); /*});*/ }); } // 輔助函數,使用 Promise 封裝 viewer.getProperties 函數 function viewerGetProperties(dbIds,attributeName = null) { // 在這裡,我們使用 viewer.getProperties 函數的成功回調函數作為 resolve 函數, // 並使用 viewer.getProperties 函數的失敗回調函數作為 resolve 函數的參數 // 這樣,當 viewer.getProperties 函數成功時,Promise 會傳回 properties 物件; // 當 viewer.getProperties 函數失敗時,Promise 會傳回 null。 return new Promise((resolve, reject) => { let option = {}; if (attributeName != null) { option.propFilter = [attributeName]; // 限制只返回指定的屬性 } viewer.model.getBulkProperties2(dbIds, option, // 取得指定元素的屬性信息 function (elements) { resolve(elements); // 成功時傳回 elements 物件 }) }); } // 輔助函數,使用 Promise 封裝 viewer.search 函數 async function getNodeIdBySearch(text) { return new Promise((resolve, reject) => { viewer.search(text, (e) => { // 在 3D 模型中搜索具有指定文本的元素 resolve(e); // 成功時傳回搜索結果 }, (e) => { resolve(null); // 失敗時傳回 null }) }) } // 主函數 - 透過 model 全部 node 取得特定 nodeId async function getNodeIdByDbIds(checkValue = [], callback = null) { let evelMap = new Map(); let hasElement = false; // 設置是否有 【tag_id】的node let targetNodeIds = await getNodeIdBySearch(checkValue); let elements = await viewerGetProperties(targetNodeIds,"【tag_id】"); // 從 elements 中篩選出包含 【tag_id】 屬性的元素 elements = elements.filter(x => x.properties.findIndex(y => y.displayName == "【tag_id】" && checkValue.indexOf(y.displayValue) != -1) != -1); if (elements) { hasElement = true; } for (var e of elements) { let name = e.properties[0].displayValue; // 獲取元素的 【tag_id】 屬性 let chiElements = null; // 獲取 node 元素的子元素信息 targetNodeIds = await viewerGetProperties([e.dbId], "child"); // 二次篩選 chiElements = targetNodeIds.filter(x => x.properties.findIndex(y => y.displayName == "child") != -1); // 獲取子元素的 nodeId targetNodeIds = chiElements.map(x => x.properties[0].displayValue); // 獲取子元素的屬性信息 chiElements = await viewerGetProperties(targetNodeIds); // 將 node 元素的 【tag_id】 屬性和子元素的 nodeId 加入 Map 中 evelMap.set(name, chiElements[0]?.dbId); } if (!hasElement) { callback ? callback([]) : ""; return []; } callback ? callback(evelMap) : ""; return evelMap; } function setElevatorFloor(floor) { if (floor == 0) targetFloorZ = 0; else if (floor == 1) targetFloorZ = 15; else if (floor == 2) targetFloorZ = 26; } function setElevatorSpeed(speed) { //0.01 ~ 1 elevatorSpeed = speed; } function movElevator() { let tree = viewer.model.getData().instanceTree; let nodeId = 10952; let fragProxyZ = 0; var movStatus = 0; // 0=no 1=up 2=down if (fragProxy.position.z > targetFloorZ) { movStatus = 2 } else if (fragProxy.position.z < targetFloorZ) { movStatus = 1 } if (movStatus == 0) { return; } tree.enumNodeFragments(nodeId, function (frag) { fragProxy = viewer.impl.getFragmentProxy(viewer.model, frag); fragProxy.getAnimTransform(); //let fragPosition = new THREE.Vector3(0, 0, 15);// 一樓0 二樓15 三樓 26 if (movStatus == 2) { fragProxy.position.z -= elevatorSpeed; } else if (movStatus == 1) { fragProxy.position.z += elevatorSpeed; } fragProxyZ = fragProxy.position.z; fragProxy.updateAnimTransform() }); viewer.impl.sceneUpdated(true); if (movStatus == 2) { if (fragProxyZ >= targetFloorZ) { requestAnimationFrame(movElevator); } } else if (movStatus == 1) { if (fragProxyZ <= targetFloorZ) { requestAnimationFrame(movElevator); } } //let fragPosition = new THREE.Vector3(position);// 一樓0 二樓15 三樓 26 //fragProxy.position = fragPosition; //fragProxy.updateAnimTransform(); //viewer.impl.sceneUpdated(true); } function getAllDbIds(viewer) { var instanceTree = viewer.model.getData().instanceTree; var allDbIdsStr = Object.keys(instanceTree.nodeAccess.dbIdToIndex); return allDbIdsStr.map(function (id) { return parseInt(id) }); } /** * Autodesk.Viewing.Document.load() failuire callback. */ function onDocumentLoadFailure(viewerErrorCode) { $(selector).trigger("autodesk:loaded:fail"); console.error("onDocumentLoadFailure() - errorCode:" + viewerErrorCode); } function getForgeToken(callback) { fetch(forgeTokenBase.url).then(res => { res.json().then(data => { let limitResType = ["object", "undefined"]; let access_token = data; $.each(forgeTokenBase.res_access_token, (idx, dict) => { access_token = access_token[dict]; }) let expires_in = data; $.each(forgeTokenBase.res_expires_in, (idx, dict) => { expires_in = expires_in[dict]; }) if (limitResType.includes(typeof access_token) || limitResType.includes(typeof expires_in)) { access_token = "", expires_in = ""; throw "access_token or expires_in on the ForgeTokenBase object for getting forge token by URL is not the correct path."; } callback(access_token, expires_in); }); }); //callback("eyJhbGciOiJSUzI1NiIsImtpZCI6IlU3c0dGRldUTzlBekNhSzBqZURRM2dQZXBURVdWN2VhIn0.eyJzY29wZSI6WyJkYXRhOndyaXRlIiwiZGF0YTpyZWFkIiwiYnVja2V0OnJlYWQiLCJidWNrZXQ6dXBkYXRlIiwiYnVja2V0OmNyZWF0ZSJdLCJjbGllbnRfaWQiOiJUQTNocXNGZnpRYk5PVVhLcGxkS1VLU2V3NFNKMjF3NSIsImF1ZCI6Imh0dHBzOi8vYXV0b2Rlc2suY29tL2F1ZC9hand0ZXhwNjAiLCJqdGkiOiJiemxzWE5qWElvZ2R1UjUzTUJkdlhrTTNTT01qeVB1bHJrMmdTVWJudGNTeDg1b01kRG1xejg3Z05jenJkRzhpIiwiZXhwIjoxNjY4MTgzMDM2fQ.VU3qLwTJ9nlXnomKCdk4y5UcgszGEO_zlvE7w5mWWajeBMwKLo-zw7LJEqUEajRksvssppR9SbVsjLSx-vDVc3DRhCo3jYTWKPT1T3wQrlkOSqLeIrAdnKdBDNBWKgrGJt_xcmXc3dZ3XNKf9L_F6Ex808rUlo6cem1mcPpKl1jCBDqKu1mAX7aDtZ65TTQZbGGhbG4HdnET-d1i5w4LunGN11UAHhDUW3n0SWWIBL27PiiUQONZttajhD5st6IngYLcjr93BYVyJmDF7-wm4WZlHSw2OnXIfbJcFXEd83uVv_Rej4UXjzZ0e6kHwzc2nvGvKSIFu3Nt7CabdR8CkA", 3599); } //------------------ 熱圖 ------------------------------- class ADHeatMaps { constructor(option = {}) { this.devices = option.devices ?? []; this.checkNodeString = "【ROOM】"; this.tempVals = []; this.roomDbIds = []; //房間 dbId this.model = null; this.dataVizExtn = null; this.onComplete = option.onComplete ?? null; this.init(); } init = async function () { // 載入 Autodesk Viewer 的資料視覺化擴充功能 const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization"); // 儲存 Viewer 的模型 this.model = viewer.model; const { SurfaceShadingData, SurfaceShadingPoint, SurfaceShadingNode, } = Autodesk.DataVisualization.Core; //let nodeIds = await getNodeIdByDbIds(this.checkNodeString); //nodeIds = Array.from(nodeIds); //nodeIds = nodeIds.map(x => { return { room: x[0] , nodeId: x[1]} }); this.roomDbIds = this.devices.filter(x => x.roomDbId != -1).map(x => x.roomDbId).Distinct(); // 建立一個 SurfaceShadingData 物件,並將 SurfaceShadingNode 加入到該物件中 const heatmapData = new SurfaceShadingData(); $.each(this.roomDbIds, (idx, rDbid) => { // 建立一個名為 "Room Panel" 的 SurfaceShadingNode 物件,並將房間的模型給傳入,只在該房間呈現溫度 const shadingNode = new SurfaceShadingNode("RoomPanel" + rDbid, rDbid); // 遍歷每個設備,建立一個 SurfaceShadingPoint 物件並加入到 SurfaceShadingNode 中,透過這些設備渲染溫度 this.devices.filter(x => x.roomDbId == rDbid).forEach((device) => { const shadingPoint = new SurfaceShadingPoint( device.id, device.position, device.sensorTypes ); shadingNode.addPoint(shadingPoint); device.temp = 0; }); heatmapData.addChild(shadingNode); }) // 將資料初始化並顯示在模型上 heatmapData.initialize(this.model); // 對模型做表面顏色的渲染 await dataVizExtn.setupSurfaceShading(this.model, heatmapData); // 對 "temperature" 的溫度設定兩種顏色:紅色和藍色 dataVizExtn.registerSurfaceShadingColors("temperature", [0x0000ff, 0xff0000]); this.dataVizExtn = dataVizExtn; $.each(this.roomDbIds, (idx, rDbid) => { this.dataVizExtn.renderSurfaceShading("RoomPanel" + rDbid, "temperature", this.getSensorValue.bind(this)); }) /*this.changeTemp(this.tempVal);*/ this.onComplete ? this.onComplete() : ""; } getSensorValue = function(device, sensorType) { let dev = this.devices.filter(x => x.id == device.id)[0]; return dev.temp / 40; } // 改變溫度 changeTemp = function (devId, temp) { this.tempVal = temp; // 透過 device id 取得 roomDbId this.devices.forEach((dev) => { if (devId == dev.id) { dev.temp = temp; } }) this.dataVizExtn.updateSurfaceShading(this.getSensorValue.bind(this)); //if (rDbid != null) { // // 取得新的溫度值 // let getSensorValue = (device, sensorType) => { // return this.tempVal / 40; // } // // 對 "Room Panel" 做表面顏色的渲染,並使用新的溫度值 // this.dataVizExtn.renderSurfaceShading("RoomPanel" + rDbid, "temperature", getSensorValue); //} } } //全部物件 透明度: 輸入0:透明;輸入1:不透明 function setTransparentBuilding(transparent, filDbids = []) { for (var i = 0; i < allDbIdsStr.length; i++) { setTransparency(parseInt(allDbIdsStr[i]), transparent); } for (var i = 0; i < filDbids.length; i++) { setTransparency(parseInt(filDbids[i]), transparent == 0 ? 1 : 0); } } //設定模型 透明度 function setTransparency(nodeId, opacity) { var model = viewer.model; var fragList = viewer.model.getFragmentList(); var fragIds = []; model.getData().instanceTree.enumNodeFragments( nodeId, (fragId) => { // 將遍歷到的片段 ID 添加到結果陣列中 fragIds.push(fragId) }, (nodeId) => { // 如果遍歷到的節點是葉節點,则返回 true,表示繼續遍歷該節點的片段 return model.getData().instanceTree.isLeaf(nodeId); }); fragIds.forEach((fragId) => { //获取材质 var material = fragList.getMaterial(fragId); if (material) { //设置透明度 material.opacity = opacity;//0.5; material.transparent = true; //标记更新 material.needsUpdate = true; } }) //更新viewer viewer.impl.invalidate(true, true, true); } function changeColor(nodeId, color = [0, 255, 0, 1]) {//電梯變綠色 let model = viewer.model; let fragList = viewer.model.getFragmentList(); let instanceTree = viewer.model.getData().instanceTree; color = color.map((x, i) => i < 3 ? x / 255 : x); color = new THREE.Vector4().fromArray(color); model.getData().instanceTree.enumNodeFragments( nodeId, (fragId) => { // 將遍歷到的片段 ID 添加到結果陣列中 let material = fragList.getMaterial(fragId); if (material) { //设置透明度 material.opacity = 1;//0.5; material.transparent = true; //标记更新 material.needsUpdate = true; } }, (nodeId) => { // 如果遍歷到的節點是葉節點,则返回 true,表示繼續遍歷該節點的片段 return model.getData().instanceTree.isLeaf(nodeId); }); instanceTree.enumNodeChildren(nodeId, function (chiNodeId) { viewer.setThemingColor(chiNodeId, color); }, (chiNodeId) => { // 如果遍歷到的節點是葉節點,则返回 true,表示繼續遍歷該節點的片段 return model.getData().instanceTree.isLeaf(chiNodeId); }) } function hideColor(nodeId) {//顏色改成透明 let instanceTree = viewer.model.getData().instanceTree; instanceTree.enumNodeChildren(nodeId, function (chiNodeId) { var color = new THREE.Vector4(0, 1, 0, 0); viewer.setThemingColor(chiNodeId, color); }, true) } //紀錄燈具座標 async function getLightData(data) { lightDataList = data; } async function testNewLight(dataList) { dataList.forEach((myData, index) => { const position = JSON.parse(myData.device_node_coordinate_3d); lightList.push({ dbid: myData.forge_dbid, device_guid: myData.device_guid, lightObject: new THREE.SpotLight(0xffffff, 200, 20, 0.6, 0.5, 10) }); lightList[index].lightObject.position.set(position.x, position.y, position.z); lightList[index].lightObject.castShadow = true; lightList[index].lightObject.visible = true; lightList[index].lightObject.target.position.set(position.x, position.y, position.z - 20); viewer.scene.add(lightList[index].lightObject.target); viewer.scene.add(lightList[index].lightObject); viewer.impl.sceneUpdated(true); }); } //------------------- 加入熱點 ----------------- async function addHotPoint(data) { var viewer = data.target; const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization"); const DataVizCore = Autodesk.DataVisualization.Core; const viewableType = Autodesk.DataVisualization.Core.ViewableType.SPRITE;//DataVizCore.ViewableType.SPRITE; const spriteColor = new THREE.Color(0xffffff); const dbIdStart = 10; const dbIdEnd = 19; let spriteIcon = "/file/img/forge/hotspot.svg"; if (location.href.indexOf("localhost:5966") != -1) { spriteIcon = "/img/forge/hotspot.svg"; } const style = new DataVizCore.ViewableStyle(viewableType, spriteColor, spriteIcon); if (lightDataList != undefined && lightDataList != null && lightDataList.length > 0) { testNewLight(lightDataList); } //熱點 點擊事件註冊 viewer.addEventListener(DataVizCore.MOUSE_CLICK, onSpriteClicked);// SPRITE_SELECTED //viewer.addEventListener( // Autodesk.Viewing.SELECTION_CHANGED_EVENT, // onSelectionChange //); const viewableData = new DataVizCore.ViewableData(); viewableData.spriteSize = 24; // Sprites as points of size 24 x 24 pixels myDataList.forEach((myData, index) => { const dbId = 10 + index; const myPosition = myData.position; const viewable = new DataVizCore.SpriteViewable(myPosition, style, dbId); myData._dbId = dbId; viewableData.addViewable(viewable); }); await viewableData.finish(); dataVizExtn.addViewables(viewableData); $(selector).trigger("autodesk:complete:sprite", { myDataList }); //---------------- 熱點點擊事件 -------------------- function onSpriteClicked(event) { event.hasStopped = true; if (event != undefined && event != null) { if (event.dbId >= dbIdStart) {//event.dbId > 0 && event.dbId < 19 console.log(`Sprite clicked: ${event.dbId}`); for (let i = dbIdStart; i <= myDataList.length + 10; i++) { changeColorForHotspot(i); changeScaleForHotspot(i, false); } let myData = myDataList.filter(x => x._dbId == event.dbId)[0]; if (lightList != undefined && lightList != null && lightList.length > 0) { //setLightOpenOrClose(false, myData.device_guid);//關燈測試 //setLightValues(myData.device_guid, 20, 0x00ff00);//更改燈光顏色和強度的測試 moveViewToDevice(myData.forge_dbid);//移動視角至該設備 } $(selector).trigger("autodesk:click:sprite", { event, myData }); } else { $(selector).trigger("autodesk:clickOut:sprite", { event }); } if (event.clickInfo != null) { //document.getElementById('deviceName').innerHTML = viewer.model.getInstanceTree().getNodeName(event.clickInfo.dbId); //document.getElementById('deviceDbid').innerHTML = event.clickInfo.dbId; //document.getElementById('devicePosition').innerHTML = "(" + (event.clickInfo.point.x).toFixed(2) + ", " + (event.clickInfo.point.y).toFixed(2) + ", " + (event.clickInfo.point.z).toFixed(2) + ")"; console.log(`event>> dbId: ${event.clickInfo.dbId}, id: ${event.clickInfo.object.id}, position.x: ${event.clickInfo.point.x}, y: ${event.clickInfo.point.y}, z: ${event.clickInfo.point.z}, name: ${viewer.model.getInstanceTree().getNodeName(event.clickInfo.dbId)}`); } } } //function onSelectionChange(event) { // if (event != undefined && event != null) { // const dbIds = event.dbIdArray; // if (dbIds.length > 0) { // // 處理已選取元件的邏輯 // $(selector).trigger("autodesk:click:sprite", event); // console.log(`------ name: ${viewer.model.getInstanceTree().getNodeName(dbIds)} , dbId: ${dbIds}`);//, id: ${event.clickInfo.object.id}, position.x: ${event.clickInfo.point.x}, y: ${event.clickInfo.point.y}, z: ${event.clickInfo.point.z} // } else { // // 處理沒有選取元件的邏輯 // $(selector).trigger("autodesk:click:sprite", event); // console.log("no item"); // } // } //} } // 熱點 更換顏色 async function changeColorForHotspot(dbId, type = null) { const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization"); let spriteColorFocus = new THREE.Color(0xffffff); if (type == "focus") { spriteColorFocus = new THREE.Color(0x00ffe1); } else if (type == "error") { spriteColorFocus = new THREE.Color(0xff0000); } const viewablesToUpdate = dbId; dataVizExtn.invalidateViewables(viewablesToUpdate, (viewable) => { return { color: spriteColorFocus, }; }); } // 熱點 更換大小 async function changeScaleForHotspot(dbId, type = true) { const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization"); let scale = 1; if (type) { scale = 1.2; } const viewablesToUpdate = dbId; dataVizExtn.invalidateViewables(viewablesToUpdate, (viewable) => { return { scale: scale, // Restore the viewable size //url: "https://.../circle.svg", }; }); } //------------------- end -------------- //------------------ 熱圖 ------------------------------- async function loadHeatmaps(model) { const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization"); //取三個空調設備的位置打點 const devices = [ { id: "Oficina 5", //name: "Oficina-", position: { x: 6.98, y: -19.00, z: 16.86 }, // x: 0, y: 25, z: -2.5 (-4.93, -20.61, 16.86) sensorTypes: ["temperature", "humidity"] }, { id: "Oficina 4", //name: "Oficina-", position: { x: 35.85, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (23.94, -3.85, 16.86) sensorTypes: ["temperature", "humidity"] }, { id: "Oficina 3", //name: "Oficina-", position: { x: 6.98, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (-4.93, -3.85, 16.86) sensorTypes: ["temperature", "humidity"] } ]; //冷氣N5: (-4.93, -20.61, 16.86), N4: (23.94, -3.85, 16.86), N3: (-4.93, -3.85, 16.86) // Initialize sensor values let sensorVals = []; for (let i = 0; i < devices.length; i++) { sensorVals[i] = Math.random(); } const roomDbIds = []; roomDbIds.push(7567); const { SurfaceShadingData, SurfaceShadingPoint, SurfaceShadingNode, } = Autodesk.DataVisualization.Core; const shadingNode = new SurfaceShadingNode("Room Panel", roomDbIds); devices.forEach((device) => { const shadingPoint = new SurfaceShadingPoint( device.id, device.position, device.sensorTypes ); shadingNode.addPoint(shadingPoint); }); const heatmapData = new SurfaceShadingData(); heatmapData.addChild(shadingNode); heatmapData.initialize(model); // Setup surface shading await dataVizExtn.setupSurfaceShading(model, heatmapData); dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]); function getSensorValue(device, sensorType) { return sensorVals[parseInt(device.id.slice(-1)) - 1]; } dataVizExtn.renderSurfaceShading("Room Panel", "temperature", getSensorValue); setInterval(() => { // Modify sensor values. for (let i = 0; i < devices.length; i++) { sensorVals[i] = Math.random(); } dataVizExtn.updateSurfaceShading(getSensorValue); }, 2000); } //------------------ end -------------------------------- async function loadHeatmapsForFloor(model) { const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization"); //x: -17.33, y: 51.03, z: -2.52 const devices = [ { id: "Oficina 5", //name: "Oficina-", position: { x: 6.98, y: -19.00, z: 16.86 }, // x: 0, y: 25, z: -2.5 (-4.93, -20.61, 16.86) sensorTypes: ["temperature", "humidity"] }, { id: "Oficina 4", //name: "Oficina-", position: { x: 35.85, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (23.94, -3.85, 16.86) sensorTypes: ["temperature", "humidity"] }, { id: "Oficina 3", //name: "Oficina-", position: { x: 6.98, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (-4.93, -3.85, 16.86) sensorTypes: ["temperature", "humidity"] } ]; // Initialize sensor values let sensorVals = []; for (let i = 0; i < devices.length; i++) { sensorVals[i] = Math.random(); } const roomDbIds = []; roomDbIds.push(7567); const { SurfaceShadingData, SurfaceShadingPoint, SurfaceShadingNode, } = Autodesk.DataVisualization.Core; const shadingNode = new SurfaceShadingNode("Room Panel", roomDbIds); devices.forEach((device) => { const shadingPoint = new SurfaceShadingPoint( device.id, device.position, device.sensorTypes ); shadingNode.addPoint(shadingPoint); }); const heatmapData = new SurfaceShadingData(); heatmapData.addChild(shadingNode); heatmapData.initialize(model); // Setup surface shading await dataVizExtn.setupSurfaceShading(model, heatmapData); //dataVizExtn.registerSurfaceShadingColors("co2", [0x00ff00, 0xff0000]); dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]); function getSensorValue(device, sensorType) { return sensorVals[parseInt(device.id.slice(-1)) - 1]; } dataVizExtn.renderSurfaceShading("Room Panel", "temperature", getSensorValue); setInterval(() => { // Modify sensor values. for (let i = 0; i < devices.length; i++) { sensorVals[i] = Math.random(); } dataVizExtn.updateSurfaceShading(getSensorValue); }, 2000); } // async function loadHeatmap() { const model = viewer.model; loadHeatmaps(model); } async function loadHeatmapForFloor() { const model = viewer.model; loadHeatmapsForFloor(model); } //------------ 剖面 ---------------------- async function getRemoteLevels() { const aecData = await Autodesk.Viewing.Document.getAecModelData(this.viewer.model.getDocumentNode()); if (!aecData.levels) return null; const levels2 = aecData.levels; levels2.sort((a, b) => b.elevation - a.elevation); return levels2; } async function getLevelsData(lowerFloor, upperFloor, callback = null) { // 樓層正規化 取得樓層 const floorRegex = /[\d|\w]+F/gmi; const data = await this.getRemoteLevels(); for (var i = 0; i < data.length; i++) { let name = data[i].name?.match(floorRegex); if (name && name[0] == lowerFloor) { lowerIdx = i; } if (name && name[0] == upperFloor) { upperIdx = i; } } this.levels = data; profile(callback); } function getCutPlaneParam(idx, n) { if (idx < 0 || !n) return; const level = this.levels[idx]; if (!level) return; const model = this.viewer.model; const globalOffset = model.getData().globalOffset; const units = model.getUnitString(); const elevRaw = Autodesk.Viewing.Private.convertUnits('ft', units, 1, level.elevation); let d = elevRaw - globalOffset.z - 0.5; if (n == 1) d = -1 * d; return new THREE.Vector4(0, 0, n, d); } function profile(callback = null) { //const upperIdx = 6; const upperCutPlaneParam = this.getCutPlaneParam(upperIdx, 1); //const lowerIdx = 7; const lowerCutPlaneParam = this.getCutPlaneParam(lowerIdx, -1); this.viewer.setCutPlanes([upperCutPlaneParam, lowerCutPlaneParam]); callback ? callback() : ""; } //----------------- end ----------------------------------------------- //新增燈光 async function newLight(lightPosition) { //聚光燈 var spotLight = new THREE.SpotLight(0xffffff, 200, 20, 0.6, 0.5, 10); spotLight.position.set(lightPosition.x, lightPosition.y, lightPosition.z); console.log(lightPosition.x, lightPosition.y, lightPosition.z) spotLight.castShadow = false; spotLight.visible = true; spotLight.target.position.set(lightPosition.x, lightPosition.y, lightPosition.z-20); viewer.scene.add(spotLight.target); viewer.scene.add(spotLight); viewer.impl.sceneUpdated(true); return spotLight; } //調整燈光 強度、顏色 async function setLightValues(deviceGuid, intensity, color) { for (var i = 0; i < lightList.length; i++) { if (lightList[i].device_guid == deviceGuid) { lightList[i].lightObject.intensity = intensity; var tempcolor = new THREE.Color().setHex(color); lightList[i].lightObject.color = tempcolor; } } viewer.impl.sceneUpdated(true); } //燈光開關 async function setLightOpenOrClose(value, deviceGuid) { for (var i = 0; i < lightList.length; i++) { if (lightList[i].device_guid == deviceGuid) { lightList[i].lightObject.visible = value; } } viewer.impl.sceneUpdated(true); } //透過nodeId,更改物件顏色或顯示與否;color請填寫THREE.Vector4 function changeColorTransparency(nodeId, color) {//變綠色 //var color = new THREE.Vector4(0, 1, 0, 1);//綠色;前三個代表r、g、b; 亦可填入255/255 //var color = new THREE.Vector4(0, 1, 0, 0);//不顯示顏色;最後的參數為透明度 viewer.setThemingColor(nodeId, color); } //隱藏全物件 function hideAllObjects(filDbids = []) { //viewer.hide(4);//只針對一個物件(dbid為4)做隱藏 for (var i = 0; i < allDbIdsStr.length; i++) { viewer.hide(parseInt(allDbIdsStr[i])); } for (var i = 0; i < filDbids.length; i++) { viewer.show(parseInt(filDbids[i]), viewer.model); } } //顯示全物件 function showAllObjects() { //viewer.show(4); //只針對一個物件(dbid為4)做顯示 for (var i = 0; i < allDbIdsStr.length; i++) { viewer.show(parseInt(allDbIdsStr[i])); } } //======================== 外部呼叫function =========================== //紀錄熱點座標 function getHopspotPoint(data) { myDataList = data; } //呼叫載入熱圖 async function toLoadHeatmap(roomArr) { const model = viewer.model; loadHeatmaps(model, roomArr); } function setShadowShow(type = false) { viewer.setGroundShadow(type); viewer.impl.sceneUpdated(true); } //============================= end =================================== function moveViewToDevice(letter) { if (letter != "") { viewer.clearSelection(); viewer.select(letter); viewer.fitToView([letter]); } else { viewer.clearSelection(); } }