ibms-dome/Backend/Models/BuildMenu.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Backend.Models
{
public class BuildMenu : Actor
{
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public string building_tag { get; set; }
public string main_system_tag { get; set; }
public string sub_system_tag { get; set; }
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public byte drawing { get; set; }
public byte icon_click { get; set; }
public string icon_click_url { get; set; }
public int icon_click_url_width { get; set; }
public int icon_click_url_height { get; set; }
public string system_url { get; set; }
public string riser_diagram_url { get; set; }
public byte planimetric_click { get; set; }
public string planimetric_floor_guid { get; set; }
}
public class BuildMenuAddSub: BuildMenu
{
public string sub_system_guid_name { get; set; }
}
public class SubListIn
{
public string main { get; set; }
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public string main_system_tag { get; set; }
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public string build { get; set; }
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public string building_tag { get; set; }
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}
public class BuildMenuTablePost
{
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public string building_tag { get; set; }
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public List<string> MainList { get; set; }
}
public class BuildMenuTable: BuildMenu
{
public string main_system_guid_name { get; set; }
public string sub_system_guid_name { get; set; }
public string drawing_name { get; set; }
public string icon_click_name { get; set; }
public string planimetric_click_name { get; set; }
public string floor_guid_name { get; set; }
}
public class MenuIn : SubListIn
{
public string sub { get; set; }
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public string sub_system_tag { get; set; }
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}
public class BuildMenuFloor : Actor
{
public string sub_system_floor_guid { get; set; }
public byte deleted { get; set; }
public byte status { get; set; }
public string building_guid { get; set; }
public string main_system_guid { get; set; }
public string sub_system_guid { get; set; }
public string floor_guid { get; set; }
}
public class BuildMenuFloorTable : BuildMenuFloor
{
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public string sub_system_floor_id { get; set; }
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public string main_system_guid_name { get; set; }
public string sub_system_guid_name { get; set; }
public string floor_guid_name { get; set; }
}
public class MenuInfloor: MenuIn
{
public List<string> floorlist { get; set; }
}
}