[Frontend][儀錶板] 文字調整 | [系統監控] 熱圖程序串接 | 熱圖物件化調整
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@ -24,7 +24,7 @@
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<div class="">
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<h3 class="display-4 d-block l-h-n m-0 fw-500">
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<span id="yesUseElec">--</span>
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<small class="m-0 l-h-n">昨日用電量</small>
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<small class="m-0 l-h-n">昨日用電量 kWH</small>
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</h3>
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</div>
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<i class="fal fa-gem position-absolute pos-right pos-bottom opacity-15 mb-n1 mr-n4" style="font-size: 6rem;"></i>
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@ -75,7 +75,7 @@
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<div class="">
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<h3 class="display-4 d-block l-h-n m-0 fw-500">
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<span id="insPower">--</span>
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<small class="m-0 l-h-n">即時功率</small>
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<small class="m-0 l-h-n">即時功率 kW</small>
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</h3>
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</div>
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<i class="fal fa-lightbulb position-absolute pos-right pos-bottom opacity-15 mb-n5 mr-n6" style="font-size: 8rem;"></i>
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@ -86,7 +86,7 @@
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<div class="">
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<h3 class="display-4 d-block l-h-n m-0 fw-500">
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<span id="insPowerPer">--</span>
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<small class="m-0 l-h-n">即時契約容量占比 kWH</small>
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<small class="m-0 l-h-n">即時契約容量占比 %</small>
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</h3>
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</div>
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<i class="fal fa-globe position-absolute pos-right pos-bottom opacity-15 mb-n1 mr-n4" style="font-size: 6rem;"></i>
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@ -368,7 +368,7 @@
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if (data.point_name == "P") {
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let value = parseFloat(data.value).roundDecimal(2);
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$("#insPower").text(value);
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$("#insPowerPer").text((value / 4).roundDecimal(2) + "%");
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$("#insPowerPer").text((value / 4).roundDecimal(2));
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}
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})
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myBaja.setSubscribeElectricmeterEndCallBack(function () {
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@ -109,6 +109,9 @@
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let cloDevPoiName = matchDevice.device_close_point_name;
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let errDevPoiName = matchDevice.device_error_point_name;
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if (data.point_name == "Temp") {
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}
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if (data.point_name == norDevPoiName && data.value == matchDevice.device_normal_point_value) {
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//顯示正常燈號
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$(`#${matchDevice.device_number}_status`).attr("data-light-type", "normal").data("light-type", "normal");
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@ -256,6 +259,22 @@
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function show3DModel(urn) {
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launchViewerForHotspot(urn, (viewer, nodeIds) => {
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let devices = [{
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id: "Oficina 5",
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//name: "Oficina-",
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position: { x: 3.35, y: -4.81, z: 12.88 }, // x: 0, y: 25, z: -2.5 (3.35, -4.81, 12.88
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sensorTypes: ["temperature", "humidity"]
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}];
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let option = {
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devices:devices,
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}
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let heatMap = new ADHeatMaps(option);
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let temp = 10;
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heatMap.onComplete = function () {
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debugger
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heatMap.changeTemp(32);
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}
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},"[name=forgeViewer]");
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}
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@ -478,62 +478,255 @@ function getForgeToken(callback) {
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//callback("eyJhbGciOiJSUzI1NiIsImtpZCI6IlU3c0dGRldUTzlBekNhSzBqZURRM2dQZXBURVdWN2VhIn0.eyJzY29wZSI6WyJkYXRhOndyaXRlIiwiZGF0YTpyZWFkIiwiYnVja2V0OnJlYWQiLCJidWNrZXQ6dXBkYXRlIiwiYnVja2V0OmNyZWF0ZSJdLCJjbGllbnRfaWQiOiJUQTNocXNGZnpRYk5PVVhLcGxkS1VLU2V3NFNKMjF3NSIsImF1ZCI6Imh0dHBzOi8vYXV0b2Rlc2suY29tL2F1ZC9hand0ZXhwNjAiLCJqdGkiOiJiemxzWE5qWElvZ2R1UjUzTUJkdlhrTTNTT01qeVB1bHJrMmdTVWJudGNTeDg1b01kRG1xejg3Z05jenJkRzhpIiwiZXhwIjoxNjY4MTgzMDM2fQ.VU3qLwTJ9nlXnomKCdk4y5UcgszGEO_zlvE7w5mWWajeBMwKLo-zw7LJEqUEajRksvssppR9SbVsjLSx-vDVc3DRhCo3jYTWKPT1T3wQrlkOSqLeIrAdnKdBDNBWKgrGJt_xcmXc3dZ3XNKf9L_F6Ex808rUlo6cem1mcPpKl1jCBDqKu1mAX7aDtZ65TTQZbGGhbG4HdnET-d1i5w4LunGN11UAHhDUW3n0SWWIBL27PiiUQONZttajhD5st6IngYLcjr93BYVyJmDF7-wm4WZlHSw2OnXIfbJcFXEd83uVv_Rej4UXjzZ0e6kHwzc2nvGvKSIFu3Nt7CabdR8CkA", 3599);
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}
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//------------------ 熱圖 -------------------------------
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class ADHeatMaps {
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constructor(option = {}) {
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this.devices = option.devices || [];
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this.tempVals = [];
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this.roomDbIds = [8181, 8183, 8185];
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this.model = null;
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this.dataVizExtn = null;
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this.onComplete = option.onComplete ?? null;
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this.init();
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}
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init = async function () {
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// 載入 Autodesk Viewer 的資料視覺化擴充功能
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const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization");
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// 儲存 Viewer 的模型
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this.model = viewer.model;
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const {
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SurfaceShadingData,
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SurfaceShadingPoint,
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SurfaceShadingNode,
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} = Autodesk.DataVisualization.Core;
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// 建立一個名為 "Room Panel" 的 SurfaceShadingNode 物件,並將房間的模型給傳入
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const shadingNode = new SurfaceShadingNode("Room Panel", this.roomDbIds);
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// 遍歷每個設備,建立一個 SurfaceShadingPoint 物件並加入到 SurfaceShadingNode 中
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this.devices.forEach((device) => {
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const shadingPoint = new SurfaceShadingPoint(
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device.id,
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device.position,
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device.sensorTypes
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);
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shadingNode.addPoint(shadingPoint);
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});
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// 建立一個 SurfaceShadingData 物件,並將 SurfaceShadingNode 加入到該物件中
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const heatmapData = new SurfaceShadingData();
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heatmapData.addChild(shadingNode);
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// 將資料初始化並顯示在模型上
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heatmapData.initialize(this.model);
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// 對模型做表面顏色的渲染
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await dataVizExtn.setupSurfaceShading(this.model, heatmapData);
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// 對 "temperature" 的溫度設定兩種顏色:紅色和藍色
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dataVizExtn.registerSurfaceShadingColors("temperature", [0x0000ff, 0xff0000]);
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this.dataVizExtn = dataVizExtn;
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this.changeTemp(0);
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this.onComplete ? this.onComplete() : "";
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}
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// 改變溫度
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changeTemp = function (temp) {
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// 取得新的溫度值
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function getSensorValue(device, sensorType) {
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return temp / 40;
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}
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// 對 "Room Panel" 做表面顏色的渲染,並使用新的溫度值
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this.dataVizExtn.renderSurfaceShading("Room Panel", "temperature", getSensorValue);
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}
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}
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async function loadHeatmaps(model) {
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const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization");
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//取三個空調設備的位置打點
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const devices = [
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//{
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// id: "Oficina 5",
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// position: { x: -4.93, y: -20.61, z: 16.86 }, // x: 0, y: 25, z: -2.5
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// sensorTypes: ["temperature", "humidity"]
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//},
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//{
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// id: "Oficina 4",
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// position: { x: 23.94, y: -3.85, z: 16.86 }, // x: 0, y: 25.03, z: -2.52
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// sensorTypes: ["temperature", "humidity"]
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//},
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//{
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// id: "Oficina 3",
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// position: { x: -4.93, y: -3.85, z: 16.86 }, // x: 0, y: 25.03, z: -2.52
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// sensorTypes: ["temperature", "humidity"]
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//}
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{
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id: "Oficina 5",
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//name: "Oficina-",
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position: { x: 3.35, y: -4.81, z: 12.88 }, // x: 0, y: 25, z: -2.5 (3.35, -4.81, 12.88
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sensorTypes: ["temperature", "humidity"]
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},
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//{
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// id: "Oficina 4",
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// //name: "Oficina-",
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// position: { x: 37.03, y: -4.81, z: 12.88 }, // x: 0, y: 25.03, z: -2.52 (37.03, -4.81, 12.88)
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// sensorTypes: ["temperature", "humidity"]
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//},
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//{
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// id: "Oficina 3",
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// //name: "Oficina-",
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// position: { x: 2.83, y: -22.60, z: 12.88 }, // x: 0, y: 25.03, z: -2.52 (2.83, -22.60, 12.88)
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// sensorTypes: ["temperature", "humidity"]
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//}
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];
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//冷氣N5: (-4.93, -20.61, 16.86), N4: (23.94, -3.85, 16.86), N3: (-4.93, -3.85, 16.86)
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// Initialize sensor values
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let sensorVals = [];
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for (let i = 0; i < devices.length; i++) {
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sensorVals[i] = Math.random();
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}
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const roomDbIds = [];
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roomDbIds.push(8181);//房間的dbid 七樓的 Room3-5 792
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roomDbIds.push(8183);
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roomDbIds.push(8185);
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const {
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SurfaceShadingData,
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SurfaceShadingPoint,
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SurfaceShadingNode,
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} = Autodesk.DataVisualization.Core;
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const shadingNode = new SurfaceShadingNode("Room Panel", roomDbIds);
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devices.forEach((device) => {
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const shadingPoint = new SurfaceShadingPoint(
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device.id,
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device.position,
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device.sensorTypes
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);
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shadingNode.addPoint(shadingPoint);
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});
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const heatmapData = new SurfaceShadingData();
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heatmapData.addChild(shadingNode);
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heatmapData.initialize(model);
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// Setup surface shading
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await dataVizExtn.setupSurfaceShading(model, heatmapData);
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dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]);
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function getSensorValue(device, sensorType) {
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return sensorVals[parseInt(device.id.slice(-1)) - 1];
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}
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dataVizExtn.renderSurfaceShading("Room Panel", "temperature", getSensorValue);
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setInterval(() => {
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// Modify sensor values.
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for (let i = 0; i < devices.length; i++) {
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sensorVals[i] = Math.random();
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}
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dataVizExtn.updateSurfaceShading(getSensorValue);
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}, 2000);
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}
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//------------------ end --------------------------------
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async function loadHeatmapsForFloor(model) {
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const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization");
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// Given a model loaded from Forge
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const structureInfo = new Autodesk.DataVisualization.Core.ModelStructureInfo(model);
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//x: -17.33, y: 51.03, z: -2.52
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const devices = [
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{
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id: "Oficina 6",
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name: "Oficina-",
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position: { x: 22.475382737884104, y: 7.4884431474006163, z: 3.0 },
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id: "Oficina 5",
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//name: "Oficina-",
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position: { x: -4.93, y: -20.61, z: 16.86 }, // x: 0, y: 25, z: -2.5 (3.35, -4.81, 12.88
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sensorTypes: ["temperature", "humidity"]
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},
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{
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id: "Oficina 4",
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//name: "Oficina-",
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position: { x: 23.94, y: -3.85, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (37.03, -4.81, 12.88)
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sensorTypes: ["temperature", "humidity"]
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},
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{
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id: "Oficina 3",
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//name: "Oficina-",
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position: { x: -4.93, y: -3.85, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (2.83, -22.60, 12.88)
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sensorTypes: ["temperature", "humidity"]
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}
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];
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//冷氣N5: (-4.93, -20.61, 16.86), N4: (23.94, -3.85, 16.86), N3: (-4.93, -3.85, 16.86)
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var offset = Autodesk.viewer.model.getGlobalOffset();
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removeOffset(devices[0], offset)
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// Generates `SurfaceShadingData` after assigning each device to a room.
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const shadingData = await Autodesk.structureInfo.generateSurfaceShadingData(devices);
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// Use the resulting shading data to generate heatmap from.
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await dataVizExtn.setupSurfaceShading(model, shadingData);
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// Register color stops for the heatmap. Along with the normalized sensor value
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// in the range of [0.0, 1.0], `renderSurfaceShading` will interpolate the final
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// heatmap color based on these specified colors.
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const sensorColors = [0x0000ff, 0x00ff00, 0xffff00, 0xff0000];
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// Set heatmap colors for temperature
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const sensorType = "temperature";
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dataVizExtn.registerSurfaceShadingColors(sensorType, sensorColors);
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// Function that provides sensor value in the range of [0.0, 1.0]
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function getSensorValue(surfaceShadingPoint, sensorType) {
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// The `SurfaceShadingPoint.id` property matches one of the identifiers passed
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// to `generateSurfaceShadingData` function. In our case above, this will either
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// be "cafeteria-entrace-01" or "cafeteria-exit-01".
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const deviceId = surfaceShadingPoint.id;
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// Read the sensor data, along with its possible value range
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let sensorValue = readSensorValue(deviceId, sensorType);
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const maxSensorValue = getMaxSensorValue(sensorType);
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const minSensorValue = getMinSensorValue(sensorType);
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// Normalize sensor value to [0, 1.0]
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sensorValue = (sensorValue - minSensorValue) / (maxSensorValue - minSensorValue);
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return clamp(sensorValue, 0.0, 1.0);
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// Initialize sensor values
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let sensorVals = [];
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for (let i = 0; i < devices.length; i++) {
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sensorVals[i] = Math.random();
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}
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// This value can also be a room instead of a floor
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const floorName = "01 - Entry Level";
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dataVizExtn.renderSurfaceShading(floorName, sensorType, getSensorValue);
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const roofDbIds = [];
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roofDbIds.push(792);
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const {
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SurfaceShadingData,
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SurfaceShadingPoint,
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SurfaceShadingNode,
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} = Autodesk.DataVisualization.Core;
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const shadingNode = new SurfaceShadingNode("Roof Panel", roofDbIds);
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devices.forEach((device) => {
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const shadingPoint = new SurfaceShadingPoint(
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device.id,
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device.position,
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device.sensorTypes
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);
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shadingNode.addPoint(shadingPoint);
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});
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const heatmapData = new SurfaceShadingData();
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heatmapData.addChild(shadingNode);
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heatmapData.initialize(model);
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// Setup surface shading
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await dataVizExtn.setupSurfaceShading(model, heatmapData);
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//dataVizExtn.registerSurfaceShadingColors("co2", [0x00ff00, 0xff0000]);
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dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]);
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function getSensorValue(device, sensorType) {
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return sensorVals[parseInt(device.id.slice(-1)) - 1];
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}
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dataVizExtn.renderSurfaceShading("Roof Panel", "temperature", getSensorValue);
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setInterval(() => {
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// Modify sensor values.
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for (let i = 0; i < devices.length; i++) {
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sensorVals[i] = Math.random();
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}
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dataVizExtn.updateSurfaceShading(getSensorValue);
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}, 2000);
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}
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async function changeHeatmapTemp(dbId) {
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const model = viewer.model;
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loadHeatmaps(model);
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}
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//
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async function loadHeatmap() {
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const model = viewer.model;
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loadHeatmaps(model);
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}
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async function loadHeatmapForFloor() {
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const model = viewer.model;
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loadHeatmapsForFloor(model);
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}
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function setTransparentBuilding() {
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