[Frontend] 移除燈控的取得資料、熱圖設定成四色

This commit is contained in:
wanli 2023-01-10 16:53:01 +08:00
parent b0e9ba73f0
commit 92b6fd6de9
2 changed files with 3 additions and 3 deletions

View File

@ -349,7 +349,7 @@
function show3DModel(urn) { function show3DModel(urn) {
$(loadEle).Loading("start"); $(loadEle).Loading("start");
getLightData(allDevList); //getLightData(allDevList);
launchViewerForHotspot(urn, (viewer, nodeIds) => { launchViewerForHotspot(urn, (viewer, nodeIds) => {
showHeat("[name=forgeHeatBar]"); showHeat("[name=forgeHeatBar]");
let devDbIds = allDevList.map(x => x.forge_dbid); let devDbIds = allDevList.map(x => x.forge_dbid);

View File

@ -928,8 +928,8 @@ async function loadHeatmaps(model) {
// Setup surface shading // Setup surface shading
await dataVizExtn.setupSurfaceShading(model, heatmapData); await dataVizExtn.setupSurfaceShading(model, heatmapData);
const sensorColors = [0x0000ff, 0x00ff00, 0xffff00, 0xff0000];//0 ~ 1 藍綠黃紅
dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]); dataVizExtn.registerSurfaceShadingColors("temperature", sensorColors);
function getSensorValue(device, sensorType) { function getSensorValue(device, sensorType) {
return sensorVals[parseInt(device.id.slice(-1)) - 1]; return sensorVals[parseInt(device.id.slice(-1)) - 1];