[Frontend] 熱點載入時,加入燈光;新增控制燈光參數的函式
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@ -17,7 +17,7 @@
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<p style="text-align: center; font-weight: bold;">Robot Controls</p>
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<p style="text-align: center; font-weight: bold;">Robot Controls</p>
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<p id="id_printer">Selected_ID: </p>
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<p id="id_printer">Selected_ID: </p>
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<p id="all_id">All_ID: </p>
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<p id="all_id">All_ID: </p>
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<button id="1F1oor" onclick="move1Floor()">1 Floor</button>
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<!--<button id="1F1oor" onclick="move1Floor()">1 Floor</button>
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<button id="2F1oor" onclick="move2Floor()">2 Floor</button>
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<button id="2F1oor" onclick="move2Floor()">2 Floor</button>
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<button id="3F1oor" onclick="move3Floor()">3 Floor</button>
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<button id="3F1oor" onclick="move3Floor()">3 Floor</button>
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@ -30,7 +30,14 @@
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<button id="10F1oor" onclick="move10Floor()">10 Floor</button>
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<button id="10F1oor" onclick="move10Floor()">10 Floor</button>
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<button id="11F1oor" onclick="move11Floor()">11 Floor</button>
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<button id="11F1oor" onclick="move11Floor()">11 Floor</button>
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<button id="12F1oor" onclick="move12Floor()">12 Floor</button>
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<button id="12F1oor" onclick="move12Floor()">12 Floor</button>
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<button id="13F1oor" onclick="moveB1Floor()">B1 Floor</button>
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<button id="13F1oor" onclick="moveB1Floor()">B1 Floor</button>-->
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<label>Intensity:</label><input id="LightIntensity" />
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<label>Distance:</label><input id="LightDistance" />
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<label>Angle:</label><input id="LightAngle" />
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<label>Penumbra:</label><input id="LightPenumbra" />
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<label>Decay:</label><input id="LightDecay" />
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<button onclick="setLightValue()">設定燈光</button>
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<button id="Light1" onclick="newALight()">新增燈光</button>
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<button type="button" class="btn btn-secondary" onclick="openOrCloseLight()">電源</button>
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<button type="button" class="btn btn-secondary" onclick="openOrCloseLight()">電源</button>
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<button type="button" class="btn btn-danger" onclick="changeColorHotspot()">變更熱點顏色</button>
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<button type="button" class="btn btn-danger" onclick="changeColorHotspot()">變更熱點顏色</button>
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<button type="button" class="btn btn-dark" onclick="loadHeatMap()">載入熱圖</button>
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<button type="button" class="btn btn-dark" onclick="loadHeatMap()">載入熱圖</button>
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@ -184,6 +191,7 @@
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<script>
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<script>
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var curLightIsOpen = true;
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var curLightIsOpen = true;
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var light;
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$(document).ready(function () {
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$(document).ready(function () {
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDLm53ZA');
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDLm53ZA');
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@ -230,11 +238,11 @@
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6LW1pdHN1YmlzaGkvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDJUU5JTlCJTk5JUU5JUExJUFGXzEyMjgubndk');
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6LW1pdHN1YmlzaGkvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDJUU5JTlCJTk5JUU5JUExJUFGXzEyMjgubndk');
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//12.30 整棟樓 ARC + MEP
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//12.30 整棟樓 ARC + MEP
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDK01FUCVFNiU4QiU4NiVFNyVCMyVCQiVFNyVCNSVCMV8xMl8zMC5ud2Q');
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launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDK01FUCVFNiU4QiU4NiVFNyVCMyVCQiVFNyVCNSVCMV8xMl8zMC5ud2Q');
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//12.30 整棟樓 ARC + MEP 半透明
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//12.30 整棟樓 ARC + MEP 半透明
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDK01FUCVFNiU4QiU4NiVFNyVCMyVCQiVFNyVCNSVCMV8lRTUlOEQlOEElRTklODAlOEYlRTYlOTglOEUlRTUlQkIlQkElRTclQUYlODlfMTJfMzAubndk');
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDK01FUCVFNiU4QiU4NiVFNyVCMyVCQiVFNyVCNSVCMV8lRTUlOEQlOEElRTklODAlOEYlRTYlOTglOEUlRTUlQkIlQkElRTclQUYlODlfMTJfMzAubndk');
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launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDK01FUCVFNiU4QiU4NiVFNyVCMyVCQiVFNyVCNSVCMV8lRTUlOEQlOEElRTklODAlOEYlRTYlOTglOEUlRTUlQkIlQkElRTclQUYlODlfMTJfMzAubndk');
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwJUU1JThGJUIwJUU1JThDJTk3JUU0JUI4JUFEJUU4JThGJUIxJUU1JUE0JUE3JUU2JUE4JTkzJUUzJTgwJTkxQVJDK01FUCVFNiU4QiU4NiVFNyVCMyVCQiVFNyVCNSVCMV8lRTUlOEQlOEElRTklODAlOEYlRTYlOTglOEUlRTUlQkIlQkElRTclQUYlODlfMTJfMzAubndk');
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwQVJDJUUzJTgwJTkxXzIwMjJfMTJfMTMubndk');//new ARC
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwQVJDJUUzJTgwJTkxXzIwMjJfMTJfMTMubndk');//new ARC
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwTUVQJUUzJTgwJTkxXzIwMjJfMTJfMTMubndj');//new MEP
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//launchViewer('dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6dnNjb2RlX2ZvcmdlX3Rlc3QvJUUzJTgwJTkwTUVQJUUzJTgwJTkxXzIwMjJfMTJfMTMubndj');//new MEP
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@ -244,82 +252,96 @@
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});
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});
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function move1Floor() {
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//function move1Floor() {
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setElevatorSpeed(0.2);
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// setElevatorSpeed(0.2);
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setElevatorFloor(0);
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// setElevatorFloor(0);
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requestAnimationFrame(movElevator);
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// requestAnimationFrame(movElevator);
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//}
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//function move2Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(1);
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// requestAnimationFrame(movElevator);
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//}
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//function move3Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(2);
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// requestAnimationFrame(movElevator);
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//}
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//function move4Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(3);
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// requestAnimationFrame(movElevator);
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//}
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//function move5Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(4);
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// requestAnimationFrame(movElevator);
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//}
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//function move6Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(5);
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// requestAnimationFrame(movElevator);
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//}
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//function move7Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(6);
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// requestAnimationFrame(movElevator);
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//}
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//function move8Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(7);
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// requestAnimationFrame(movElevator);
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//}
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//function move9Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(8);
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// requestAnimationFrame(movElevator);
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//}
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//function move10Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(9);
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// requestAnimationFrame(movElevator);
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//}
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//function move11Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(10);
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// requestAnimationFrame(movElevator);
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//}
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//function move12Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(11);
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// requestAnimationFrame(movElevator);
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//}
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//function moveB1Floor() {
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// setElevatorSpeed(0.2);
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// setElevatorFloor(-1);
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// requestAnimationFrame(movElevator);
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//}
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function newALight() {
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//light = newLight();
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//newLight();
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}
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}
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function move2Floor() {
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function setLightValue() {
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setElevatorSpeed(0.2);
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var intensity = document.getElementById("LightIntensity").value;
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setElevatorFloor(1);
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var distance = document.getElementById("LightDistance").value;
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requestAnimationFrame(movElevator);
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var angle = document.getElementById("LightAngle").value;
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}
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var penumbra = document.getElementById("LightPenumbra").value;
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var decay = document.getElementById("LightDecay").value;
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function move3Floor() {
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setLightValues(intensity, distance, angle, penumbra, decay);
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setElevatorSpeed(0.2);
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setElevatorFloor(2);
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requestAnimationFrame(movElevator);
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}
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function move4Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(3);
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requestAnimationFrame(movElevator);
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}
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function move5Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(4);
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requestAnimationFrame(movElevator);
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}
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function move6Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(5);
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requestAnimationFrame(movElevator);
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}
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function move7Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(6);
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requestAnimationFrame(movElevator);
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}
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function move8Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(7);
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requestAnimationFrame(movElevator);
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}
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function move9Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(8);
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requestAnimationFrame(movElevator);
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}
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function move10Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(9);
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requestAnimationFrame(movElevator);
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}
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function move11Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(10);
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requestAnimationFrame(movElevator);
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}
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function move12Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(11);
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requestAnimationFrame(movElevator);
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}
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function moveB1Floor() {
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setElevatorSpeed(0.2);
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setElevatorFloor(-1);
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requestAnimationFrame(movElevator);
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}
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}
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function changeLightPower() {
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function changeLightPower() {
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}
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}
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function openOrCloseLight() {
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function openOrCloseLight() {
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if (light != null) {
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if (curLightIsOpen) {
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if (curLightIsOpen) {
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curLightIsOpen = false;
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curLightIsOpen = false;
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setLightOpenOrClose(curLightIsOpen);
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setLightOpenOrClose(curLightIsOpen, light);
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}
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}
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else {
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else {
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curLightIsOpen = true;
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curLightIsOpen = true;
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setLightOpenOrClose(curLightIsOpen);
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setLightOpenOrClose(curLightIsOpen, light);
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}
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}
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}
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}
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}
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var targetFloorZ;
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var targetFloorZ;
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var elevatorSpeed;
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var elevatorSpeed;
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var selector = "#forgeViewer";
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var selector = "#forgeViewer";
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let myDataList;
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var myDataList;
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var lightList = [];//燈光清單
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var levels;//剖面用
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var levels;//剖面用
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var lowerIdx;//剖面的下方樓層
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var lowerIdx;//剖面的下方樓層
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var upperIdx;//剖面的上方樓層
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var upperIdx;//剖面的上方樓層
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@ -675,15 +676,7 @@ function hideColor(nodeId) {//顏色改成透明
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}
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}
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//------------------ 紀錄熱點座標 ---------------
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function getHopspotPoint(data) {
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//var av = Autodesk.Viewing;
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myDataList = data;
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//viewer.addEventListener(av.GEOMETRY_LOADED_EVENT, addHotPoint, {
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// once: true,
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//});
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}
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//-------------------- end ----------------------
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//------------------- 加入熱點 -----------------
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//------------------- 加入熱點 -----------------
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async function addHotPoint(data) {
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async function addHotPoint(data) {
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@ -714,10 +707,13 @@ async function addHotPoint(data) {
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myDataList.forEach((myData, index) => {
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myDataList.forEach((myData, index) => {
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const dbId = 10 + index;
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const dbId = 10 + index;
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const myPosition = myData.position;
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const myPosition = JSON.parse(myData.device_coordinate_3d);
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const viewable = new DataVizCore.SpriteViewable(myPosition, style, dbId);
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const viewable = new DataVizCore.SpriteViewable(myPosition, style, dbId);
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myData._dbId = dbId;
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myData._dbId = dbId;
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viewableData.addViewable(viewable);
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viewableData.addViewable(viewable);
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if (myData.device_number.indexOf("_LT_L1_") > -1) {
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lightList.push({ dbid: myData.forge_dbid, name: myData.device_number, spotLight: newLight(myPosition) });
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}
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});
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});
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await viewableData.finish();
|
await viewableData.finish();
|
||||||
@ -730,7 +726,6 @@ async function addHotPoint(data) {
|
|||||||
if (event != undefined && event != null) {
|
if (event != undefined && event != null) {
|
||||||
if (event.dbId >= dbIdStart && event.dbId <= dbIdEnd) {//event.dbId > 0 && event.dbId < 19
|
if (event.dbId >= dbIdStart && event.dbId <= dbIdEnd) {//event.dbId > 0 && event.dbId < 19
|
||||||
console.log(`Sprite clicked: ${event.dbId}`);
|
console.log(`Sprite clicked: ${event.dbId}`);
|
||||||
openHotspotModal();
|
|
||||||
for (let i = dbIdStart; i <= dbIdEnd; i++) {
|
for (let i = dbIdStart; i <= dbIdEnd; i++) {
|
||||||
changeColorForHotspot(i, false);
|
changeColorForHotspot(i, false);
|
||||||
changeScaleForHotspot(i, false);
|
changeScaleForHotspot(i, false);
|
||||||
@ -757,7 +752,6 @@ async function addHotPoint(data) {
|
|||||||
// if (dbIds.length > 0) {
|
// if (dbIds.length > 0) {
|
||||||
// // 處理已選取元件的邏輯
|
// // 處理已選取元件的邏輯
|
||||||
// $(selector).trigger("autodesk:click:sprite", event);
|
// $(selector).trigger("autodesk:click:sprite", event);
|
||||||
// //openHotspotModal();
|
|
||||||
// console.log(`------ name: ${viewer.model.getInstanceTree().getNodeName(dbIds)} , dbId: ${dbIds}`);//, id: ${event.clickInfo.object.id}, position.x: ${event.clickInfo.point.x}, y: ${event.clickInfo.point.y}, z: ${event.clickInfo.point.z}
|
// console.log(`------ name: ${viewer.model.getInstanceTree().getNodeName(dbIds)} , dbId: ${dbIds}`);//, id: ${event.clickInfo.object.id}, position.x: ${event.clickInfo.point.x}, y: ${event.clickInfo.point.y}, z: ${event.clickInfo.point.z}
|
||||||
// } else {
|
// } else {
|
||||||
// // 處理沒有選取元件的邏輯
|
// // 處理沒有選取元件的邏輯
|
||||||
@ -802,49 +796,14 @@ async function changeScaleForHotspot(dbId, type = true) {
|
|||||||
|
|
||||||
//------------------- end --------------
|
//------------------- end --------------
|
||||||
|
|
||||||
//----------------- 開關熱點小視窗 ----------------------
|
//------------------------------ 熱圖 ---------------------------------
|
||||||
function openHotspotModal() {
|
async function loadHeatmaps(model, roomsArr) {
|
||||||
//var modal = document.getElementById("hotspotModal");
|
|
||||||
//modal.style.display = "block";
|
|
||||||
//$("#pills-register-tab").removeClass("active");
|
|
||||||
//$("#pills-alarm-tab").removeClass("active");
|
|
||||||
//$("#pills-operation-tab").removeClass("active");
|
|
||||||
//$("#pills-login-tab").tab("show");
|
|
||||||
}
|
|
||||||
|
|
||||||
function closeHotspotModal() {
|
|
||||||
//var modal = document.getElementById("hotspotModal");
|
|
||||||
//modal.style.display = "none";
|
|
||||||
|
|
||||||
}
|
|
||||||
//------------------ end --------------------------------
|
|
||||||
|
|
||||||
//------------------ 熱圖 -------------------------------
|
|
||||||
async function loadHeatmaps(model) {
|
|
||||||
const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization");
|
const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization");
|
||||||
|
var devices = [];
|
||||||
|
|
||||||
//取三個空調設備的位置打點
|
myDataList.forEach((myData, index) => {
|
||||||
const devices = [
|
devices.push({ id: index, position: JSON.parse(myData.device_coordinate_3d), sensorTypes: ["temperature", "humidity"] });
|
||||||
{
|
});
|
||||||
id: "Oficina 5",
|
|
||||||
//name: "Oficina-",
|
|
||||||
position: { x: 6.98, y: -19.00, z: 16.86 }, // x: 0, y: 25, z: -2.5 (-4.93, -20.61, 16.86)
|
|
||||||
sensorTypes: ["temperature", "humidity"]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: "Oficina 4",
|
|
||||||
//name: "Oficina-",
|
|
||||||
position: { x: 35.85, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (23.94, -3.85, 16.86)
|
|
||||||
sensorTypes: ["temperature", "humidity"]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: "Oficina 3",
|
|
||||||
//name: "Oficina-",
|
|
||||||
position: { x: 6.98, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (-4.93, -3.85, 16.86)
|
|
||||||
sensorTypes: ["temperature", "humidity"]
|
|
||||||
}
|
|
||||||
];
|
|
||||||
//冷氣N5: (-4.93, -20.61, 16.86), N4: (23.94, -3.85, 16.86), N3: (-4.93, -3.85, 16.86)
|
|
||||||
|
|
||||||
// Initialize sensor values
|
// Initialize sensor values
|
||||||
let sensorVals = [];
|
let sensorVals = [];
|
||||||
@ -853,7 +812,9 @@ async function loadHeatmaps(model) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const roomDbIds = [];
|
const roomDbIds = [];
|
||||||
roomDbIds.push(7567);
|
for (var i = 0; i < roomsArr.length; i++) {
|
||||||
|
roomDbIds.push(roomsArr[i]);
|
||||||
|
}
|
||||||
|
|
||||||
const {
|
const {
|
||||||
SurfaceShadingData,
|
SurfaceShadingData,
|
||||||
@ -878,11 +839,10 @@ async function loadHeatmaps(model) {
|
|||||||
|
|
||||||
// Setup surface shading
|
// Setup surface shading
|
||||||
await dataVizExtn.setupSurfaceShading(model, heatmapData);
|
await dataVizExtn.setupSurfaceShading(model, heatmapData);
|
||||||
|
|
||||||
dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]);
|
dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]);
|
||||||
|
|
||||||
function getSensorValue(device, sensorType) {
|
function getSensorValue(device, sensorType) {
|
||||||
return sensorVals[parseInt(device.id.slice(-1)) - 1];
|
return sensorVals[parseInt(device.id)];
|
||||||
}
|
}
|
||||||
|
|
||||||
dataVizExtn.renderSurfaceShading("Room Panel", "temperature", getSensorValue);
|
dataVizExtn.renderSurfaceShading("Room Panel", "temperature", getSensorValue);
|
||||||
@ -895,95 +855,7 @@ async function loadHeatmaps(model) {
|
|||||||
dataVizExtn.updateSurfaceShading(getSensorValue);
|
dataVizExtn.updateSurfaceShading(getSensorValue);
|
||||||
}, 2000);
|
}, 2000);
|
||||||
}
|
}
|
||||||
//------------------ end --------------------------------
|
//------------------------------ end ----------------------------------
|
||||||
async function loadHeatmapsForFloor(model) {
|
|
||||||
|
|
||||||
const dataVizExtn = await viewer.loadExtension("Autodesk.DataVisualization");
|
|
||||||
|
|
||||||
//x: -17.33, y: 51.03, z: -2.52
|
|
||||||
const devices = [
|
|
||||||
{
|
|
||||||
id: "Oficina 5",
|
|
||||||
//name: "Oficina-",
|
|
||||||
position: { x: 6.98, y: -19.00, z: 16.86 }, // x: 0, y: 25, z: -2.5 (-4.93, -20.61, 16.86)
|
|
||||||
sensorTypes: ["temperature", "humidity"]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: "Oficina 4",
|
|
||||||
//name: "Oficina-",
|
|
||||||
position: { x: 35.85, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (23.94, -3.85, 16.86)
|
|
||||||
sensorTypes: ["temperature", "humidity"]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: "Oficina 3",
|
|
||||||
//name: "Oficina-",
|
|
||||||
position: { x: 6.98, y: -2.24, z: 16.86 }, // x: 0, y: 25.03, z: -2.52 (-4.93, -3.85, 16.86)
|
|
||||||
sensorTypes: ["temperature", "humidity"]
|
|
||||||
}
|
|
||||||
];
|
|
||||||
|
|
||||||
// Initialize sensor values
|
|
||||||
let sensorVals = [];
|
|
||||||
for (let i = 0; i < devices.length; i++) {
|
|
||||||
sensorVals[i] = Math.random();
|
|
||||||
}
|
|
||||||
|
|
||||||
const roomDbIds = [];
|
|
||||||
|
|
||||||
roomDbIds.push(7567);
|
|
||||||
|
|
||||||
const {
|
|
||||||
SurfaceShadingData,
|
|
||||||
SurfaceShadingPoint,
|
|
||||||
SurfaceShadingNode,
|
|
||||||
} = Autodesk.DataVisualization.Core;
|
|
||||||
|
|
||||||
const shadingNode = new SurfaceShadingNode("Room Panel", roomDbIds);
|
|
||||||
|
|
||||||
devices.forEach((device) => {
|
|
||||||
const shadingPoint = new SurfaceShadingPoint(
|
|
||||||
device.id,
|
|
||||||
device.position,
|
|
||||||
device.sensorTypes
|
|
||||||
);
|
|
||||||
shadingNode.addPoint(shadingPoint);
|
|
||||||
});
|
|
||||||
|
|
||||||
const heatmapData = new SurfaceShadingData();
|
|
||||||
heatmapData.addChild(shadingNode);
|
|
||||||
heatmapData.initialize(model);
|
|
||||||
|
|
||||||
// Setup surface shading
|
|
||||||
await dataVizExtn.setupSurfaceShading(model, heatmapData);
|
|
||||||
|
|
||||||
//dataVizExtn.registerSurfaceShadingColors("co2", [0x00ff00, 0xff0000]);
|
|
||||||
dataVizExtn.registerSurfaceShadingColors("temperature", [0xff0000, 0x0000ff]);
|
|
||||||
|
|
||||||
function getSensorValue(device, sensorType) {
|
|
||||||
return sensorVals[parseInt(device.id.slice(-1)) - 1];
|
|
||||||
}
|
|
||||||
|
|
||||||
dataVizExtn.renderSurfaceShading("Room Panel", "temperature", getSensorValue);
|
|
||||||
|
|
||||||
setInterval(() => {
|
|
||||||
// Modify sensor values.
|
|
||||||
for (let i = 0; i < devices.length; i++) {
|
|
||||||
sensorVals[i] = Math.random();
|
|
||||||
}
|
|
||||||
dataVizExtn.updateSurfaceShading(getSensorValue);
|
|
||||||
}, 2000);
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
|
||||||
async function loadHeatmap() {
|
|
||||||
const model = viewer.model;
|
|
||||||
loadHeatmaps(model);
|
|
||||||
}
|
|
||||||
|
|
||||||
async function loadHeatmapForFloor() {
|
|
||||||
const model = viewer.model;
|
|
||||||
loadHeatmapsForFloor(model);
|
|
||||||
}
|
|
||||||
|
|
||||||
//------------ 剖面 ----------------------
|
//------------ 剖面 ----------------------
|
||||||
async function getRemoteLevels() {
|
async function getRemoteLevels() {
|
||||||
@ -1038,3 +910,48 @@ function profile() {
|
|||||||
this.viewer.setCutPlanes([upperCutPlaneParam, lowerCutPlaneParam]);
|
this.viewer.setCutPlanes([upperCutPlaneParam, lowerCutPlaneParam]);
|
||||||
}
|
}
|
||||||
//----------------- end -----------------------------------------------
|
//----------------- end -----------------------------------------------
|
||||||
|
//新增燈光
|
||||||
|
async function newLight(lightPosition) {
|
||||||
|
//聚光燈
|
||||||
|
spotLight = new THREE.SpotLight(0xff0000, 200, 20, 0.6, 0.5, 10);
|
||||||
|
spotLight.position.set(lightPosition.x, lightPosition.y, lightPosition.z);
|
||||||
|
spotLight.castShadow = false;
|
||||||
|
spotLight.visible = true;
|
||||||
|
spotLight.target.position.set(lightPosition.x, lightPosition.y, lightPosition.z-20);
|
||||||
|
viewer.scene.add(spotLight.target);
|
||||||
|
viewer.scene.add(spotLight);
|
||||||
|
viewer.impl.sceneUpdated(true);
|
||||||
|
|
||||||
|
return spotLight;
|
||||||
|
}
|
||||||
|
|
||||||
|
//調整燈光參數 setLightValues(13593, 10, 10, 0.1, 0.3, 1, 0xffff00);
|
||||||
|
async function setLightValues(dbid, intensity, distance, angle, penumbra, decay, color) {
|
||||||
|
for (var i = 0; i < lightList.length; i++) {
|
||||||
|
if (lightList[i].dbid == dbid) {
|
||||||
|
lightList[i].spotLight.intensity = intensity;
|
||||||
|
lightList[i].spotLight.distance = distance;
|
||||||
|
lightList[i].spotLight.angle = angle;
|
||||||
|
lightList[i].spotLight.penumbra = penumbra;
|
||||||
|
lightList[i].spotLight.decay = decay;
|
||||||
|
|
||||||
|
var tempcolor = new THREE.Color().setHex(color);
|
||||||
|
lightList[i].spotLight.color = tempcolor;
|
||||||
|
viewer.impl.sceneUpdated(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//======================== 外部呼叫function ===========================
|
||||||
|
//紀錄熱點座標
|
||||||
|
function getHopspotPoint(data) {
|
||||||
|
myDataList = data;
|
||||||
|
}
|
||||||
|
|
||||||
|
//呼叫載入熱圖
|
||||||
|
async function toLoadHeatmap(roomArr) {
|
||||||
|
const model = viewer.model;
|
||||||
|
loadHeatmaps(model, roomArr);
|
||||||
|
}
|
||||||
|
//============================= end ===================================
|
@ -5,7 +5,7 @@ var elevatorSpeed;
|
|||||||
var allDbIdsStr;
|
var allDbIdsStr;
|
||||||
let bulbLight;//點燈
|
let bulbLight;//點燈
|
||||||
let spotLight;//聚光燈
|
let spotLight;//聚光燈
|
||||||
var myDataList;
|
var myDataList;//設備清單
|
||||||
var viewableData;
|
var viewableData;
|
||||||
var dataVizExtn;
|
var dataVizExtn;
|
||||||
var spriteColorRed;
|
var spriteColorRed;
|
||||||
@ -71,6 +71,7 @@ function onDocumentLoadSuccess(doc) {
|
|||||||
var currSelection = viewer.getSelection();
|
var currSelection = viewer.getSelection();
|
||||||
var domElem = document.getElementById('id_printer');
|
var domElem = document.getElementById('id_printer');
|
||||||
domElem.innerText = currSelection[0];
|
domElem.innerText = currSelection[0];
|
||||||
|
var a = newLight();
|
||||||
|
|
||||||
|
|
||||||
//var color = new THREE.Vector4(255 / 255, 0, 0, 1);
|
//var color = new THREE.Vector4(255 / 255, 0, 0, 1);
|
||||||
@ -172,7 +173,7 @@ function onDocumentLoadSuccess(doc) {
|
|||||||
const fragList = model.getFragmentList();
|
const fragList = model.getFragmentList();
|
||||||
|
|
||||||
|
|
||||||
loadHeatmaps(model);
|
//loadHeatmaps(model);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -270,7 +271,7 @@ function onDocumentLoadSuccess(doc) {
|
|||||||
e.properties.forEach(function (item) {
|
e.properties.forEach(function (item) {
|
||||||
if (item.displayName == "【tag_id】") { // Tag_name tag_id 【tag_id】
|
if (item.displayName == "【tag_id】") { // Tag_name tag_id 【tag_id】
|
||||||
if (item.displayValue != "") {
|
if (item.displayValue != "") {
|
||||||
if ((item.displayValue).indexOf('TPE_B1_ME_M10') > -1) {
|
if ((item.displayValue).indexOf('TPE_B1_LT_L1') > -1) {// TPE_B1_ME_M10
|
||||||
console.log("--------------------------------------------------");
|
console.log("--------------------------------------------------");
|
||||||
console.log("Tag_name dbid: " + e.dbId);
|
console.log("Tag_name dbid: " + e.dbId);
|
||||||
console.log("value: " + item.displayValue);
|
console.log("value: " + item.displayValue);
|
||||||
@ -295,7 +296,7 @@ function onDocumentLoadSuccess(doc) {
|
|||||||
bounds.union(box);
|
bounds.union(box);
|
||||||
}, true);
|
}, true);
|
||||||
var position = bounds.center();
|
var position = bounds.center();
|
||||||
if ((item.displayValue).indexOf('TPE_B1_ME_M10') > -1) {
|
if ((item.displayValue).indexOf('TPE_B1_LT_L1') > -1) {
|
||||||
console.log("position: (" + (position.x).toFixed(2) + ", " + (position.y).toFixed(2) + ", " + (position.z).toFixed(2) + ")");
|
console.log("position: (" + (position.x).toFixed(2) + ", " + (position.y).toFixed(2) + ", " + (position.z).toFixed(2) + ")");
|
||||||
console.log("--------------------------------------------------");
|
console.log("--------------------------------------------------");
|
||||||
}
|
}
|
||||||
@ -463,6 +464,9 @@ function onDocumentLoadSuccess(doc) {
|
|||||||
//spotLight.target = cube;
|
//spotLight.target = cube;
|
||||||
//viewer.scene.add(spotLight);
|
//viewer.scene.add(spotLight);
|
||||||
|
|
||||||
|
//var light = newLight();
|
||||||
|
/*newLight();*/
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//------------------- 加入熱點 -----------------
|
//------------------- 加入熱點 -----------------
|
||||||
@ -477,28 +481,24 @@ async function addHotPoint(data) {
|
|||||||
|
|
||||||
const style = new DataVizCore.ViewableStyle(viewableType, spriteColor, spriteIcon);
|
const style = new DataVizCore.ViewableStyle(viewableType, spriteColor, spriteIcon);
|
||||||
|
|
||||||
|
|
||||||
//function onSpriteClicked(event) {
|
//function onSpriteClicked(event) {
|
||||||
// console.log(`Sprite clicked: ${event.dbId}`);
|
// console.log(`Sprite clicked: ${event.dbId}`);
|
||||||
//}
|
//}
|
||||||
|
|
||||||
//熱點 點擊事件註冊
|
//熱點 點擊事件註冊
|
||||||
viewer.addEventListener(DataVizCore.MOUSE_CLICK, onSpriteClicked);//MOUSE_CLICK SPRITE_SELECTED
|
viewer.addEventListener(DataVizCore.MOUSE_CLICK, onSpriteClicked);//MOUSE_CLICK SPRITE_SELECTED
|
||||||
//viewer.addEventListener(DataVizCore.MOUSE_CLICK_OUT, onSpriteClickedOut);
|
|
||||||
//viewer.addEventListener(DataVizCore.MOUSE_DOWN, onSpriteClicked);
|
|
||||||
//viewer.addEventListener(DataVizCore.MOUSE_HOVERING, onSpriteHovering);
|
|
||||||
|
|
||||||
viewer.addEventListener(
|
//viewer.addEventListener(
|
||||||
Autodesk.Viewing.SELECTION_CHANGED_EVENT,
|
// Autodesk.Viewing.SELECTION_CHANGED_EVENT,
|
||||||
onSelectionChange
|
// onSelectionChange
|
||||||
);
|
//);
|
||||||
|
|
||||||
viewableData = new DataVizCore.ViewableData();
|
viewableData = new DataVizCore.ViewableData();
|
||||||
viewableData.spriteSize = 24; // Sprites as points of size 24 x 24 pixels
|
viewableData.spriteSize = 24; // Sprites as points of size 24 x 24 pixels
|
||||||
|
|
||||||
//熱圖 打點 x: 0, y: 25.03, z: -2.52 三菱
|
//熱圖 打點 x: 0, y: 25.03, z: -2.52 三菱 43.72, -15.65, -44.96 // 43.72, -15.65, -44.96
|
||||||
myDataList = [{ position: { x: -21.95, y: 8.92, z: 63.27 } }, //-21.95, 8.92, 63.27
|
myDataList = [{ position: { x: 43.72, y: -15.65, z: -44.96 } }, //-21.95, 8.92, 63.27 // -7.58, 18.20, -0.25
|
||||||
{ position: { x: -21.95, y: 7.61, z: 63.27 } },//-21.95, 7.61, 63.27
|
{ position: { x: 43.72, y: -15.65, z: -60 } },//-21.95, 7.61, 63.27
|
||||||
{ position: { x: -21.95, y: 6.43, z: 63.27 } },//-21.95, 6.43, 63.27
|
{ position: { x: -21.95, y: 6.43, z: 63.27 } },//-21.95, 6.43, 63.27
|
||||||
{ position: { x: -21.95, y: 5.31, z: 63.27 } }//-21.95, 5.31, 63.27
|
{ position: { x: -21.95, y: 5.31, z: 63.27 } }//-21.95, 5.31, 63.27
|
||||||
];// x: -17.33, y: 51.03, z: -2.52 ; x: -23.21, y: 51.03, z: -2.52
|
];// x: -17.33, y: 51.03, z: -2.52 ; x: -23.21, y: 51.03, z: -2.52
|
||||||
@ -571,6 +571,7 @@ async function addHotPoint(data) {
|
|||||||
// console.log(`The mouse hovers off ${targetDbId}`);
|
// console.log(`The mouse hovers off ${targetDbId}`);
|
||||||
// }
|
// }
|
||||||
//}
|
//}
|
||||||
|
|
||||||
}
|
}
|
||||||
//------------------- end --------------
|
//------------------- end --------------
|
||||||
|
|
||||||
@ -622,21 +623,21 @@ function changeColorForHotspot(dbId) {
|
|||||||
// // event (e.g., update UI to a state where no selection is made).
|
// // event (e.g., update UI to a state where no selection is made).
|
||||||
//}
|
//}
|
||||||
|
|
||||||
function onSelectionChange(event) {
|
//function onSelectionChange(event) {
|
||||||
if (event != undefined && event != null) {
|
// if (event != undefined && event != null) {
|
||||||
const dbIds = event.dbIdArray;
|
// const dbIds = event.dbIdArray;
|
||||||
|
|
||||||
if (dbIds.length > 0) {
|
// if (dbIds.length > 0) {
|
||||||
// 處理已選取元件的邏輯
|
// // 處理已選取元件的邏輯
|
||||||
|
|
||||||
//openHotspotModal();
|
// //openHotspotModal();
|
||||||
console.log(`------ name: ${viewer.model.getInstanceTree().getNodeName(dbIds)} , dbId: ${dbIds}`);//, id: ${event.clickInfo.object.id}, position.x: ${event.clickInfo.point.x}, y: ${event.clickInfo.point.y}, z: ${event.clickInfo.point.z}
|
// console.log(`------ name: ${viewer.model.getInstanceTree().getNodeName(dbIds)} , dbId: ${dbIds}`);//, id: ${event.clickInfo.object.id}, position.x: ${event.clickInfo.point.x}, y: ${event.clickInfo.point.y}, z: ${event.clickInfo.point.z}
|
||||||
} else {
|
// } else {
|
||||||
// 處理沒有選取元件的邏輯
|
// // 處理沒有選取元件的邏輯
|
||||||
console.log("no item");
|
// console.log("no item");
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
//}
|
||||||
//---------------- end -----------------------------
|
//---------------- end -----------------------------
|
||||||
|
|
||||||
//----------------- 開關熱點小視窗 ----------------------
|
//----------------- 開關熱點小視窗 ----------------------
|
||||||
@ -657,30 +658,6 @@ function closeHotspotModal() {
|
|||||||
}
|
}
|
||||||
//------------------ end --------------------------------
|
//------------------ end --------------------------------
|
||||||
|
|
||||||
//-------------- 更改燈光範圍 --------------------------
|
|
||||||
function setLightPower(value) {
|
|
||||||
//bulbLight.intensity = (value * 10);
|
|
||||||
//bulbLight.distance = value;
|
|
||||||
viewer.impl.sceneUpdated(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
function setLightOpenOrClose(value) {
|
|
||||||
if (value)
|
|
||||||
spotLight.visible = true;
|
|
||||||
else {
|
|
||||||
spotLight.visible = false;
|
|
||||||
}
|
|
||||||
viewer.impl.sceneUpdated(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
function setLightTransparency(value) {
|
|
||||||
bulbLight.intensity = (value * 10);
|
|
||||||
//bulbLight.
|
|
||||||
viewer.impl.sceneUpdated(true);
|
|
||||||
}
|
|
||||||
//------------- end -----------------------------------
|
|
||||||
|
|
||||||
|
|
||||||
//function getPosition(nodeId) {
|
//function getPosition(nodeId) {
|
||||||
function getFragmentWorldMatrixByNodeId(nodeId, viewer) {
|
function getFragmentWorldMatrixByNodeId(nodeId, viewer) {
|
||||||
let tree = viewer.model.getData().instanceTree;
|
let tree = viewer.model.getData().instanceTree;
|
||||||
@ -1394,3 +1371,78 @@ function profile() {
|
|||||||
this.viewer.setCutPlanes([upperCutPlaneParam, lowerCutPlaneParam]);
|
this.viewer.setCutPlanes([upperCutPlaneParam, lowerCutPlaneParam]);
|
||||||
}
|
}
|
||||||
//----------------- end -----------------------------------------------
|
//----------------- end -----------------------------------------------
|
||||||
|
|
||||||
|
//--------------------------- 聚光燈 ----------------------------------
|
||||||
|
async function newLight() {
|
||||||
|
//聚光燈
|
||||||
|
//var spotLight;//聚光燈
|
||||||
|
//color -(可選)燈光的十六進制顏色。默認值為 0xffffff(白色)。
|
||||||
|
//強度 -(可選)光強度 / 強度的數值。默認值為 1。
|
||||||
|
//distance - 燈光的最大範圍。默認值為 0(無限制)。
|
||||||
|
//angle - 光從其上界為 Math.PI / 2 的方向散射的最大角度。
|
||||||
|
//半影 - 由於半影而衰減的聚光燈錐體的百分比。取值介於 0 和 1 之間。默認值為零。
|
||||||
|
//decay - 光沿光的距離變暗的量。
|
||||||
|
spotLight = new THREE.SpotLight(0xffffff, 200, 20, 0.6, 0.5, 10);//0xffffff 80, 10 //15, 20 , Math.PI / 12
|
||||||
|
spotLight.position.set(43.72, -15.65, -44.96); //set(-17.33, 51.03, -2.52); // -7.58, 18.20, -0.25 -44.96
|
||||||
|
spotLight.castShadow = false;
|
||||||
|
spotLight.visible = true;
|
||||||
|
//var geom = new THREE.BoxGeometry(); //create 幾何對象 -17.33, 51.03, -4.52
|
||||||
|
//var material = new THREE.MeshLambertMaterial({ color: 0xffff00 });//0xff0000
|
||||||
|
//var cube = new THREE.Mesh(geom, material);
|
||||||
|
//cube.position.set(43.72, -15.65, -46); //set(-17.33, 51.03, -10);//-4.52 // -7.58, 18.20, -1
|
||||||
|
//cube.scale.set(0.5, 0.5, 0.5);
|
||||||
|
//viewer.scene.add(cube);
|
||||||
|
//spotLight.target = cube;
|
||||||
|
|
||||||
|
spotLight.target.position.set(43.72, -15.65, -60);// -15.65 -48
|
||||||
|
viewer.scene.add(spotLight.target);
|
||||||
|
|
||||||
|
viewer.scene.add(spotLight);
|
||||||
|
|
||||||
|
viewer.impl.sceneUpdated(true);
|
||||||
|
|
||||||
|
//return spotLight;
|
||||||
|
|
||||||
|
//加入點燈光
|
||||||
|
//bulbLight = new THREE.PointLight(0xff0000, 50, 20, 2);//0xff0000
|
||||||
|
//bulbLight.position.set(43.72, -15.65, -44.96);//17.880840301513672
|
||||||
|
//bulbLight.castShadow = true;
|
||||||
|
//viewer.scene.add(bulbLight);
|
||||||
|
//viewer.impl.sceneUpdated(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------- 更改燈光範圍 --------------------------
|
||||||
|
function setLightPower(value) {
|
||||||
|
//bulbLight.intensity = (value * 10);
|
||||||
|
//bulbLight.distance = value;
|
||||||
|
viewer.impl.sceneUpdated(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
function setLightValues(intensity, distance, angle, penumbra, decay) {
|
||||||
|
spotLight.intensity = intensity;
|
||||||
|
spotLight.distance = distance;
|
||||||
|
spotLight.angle = angle;
|
||||||
|
spotLight.penumbra = penumbra;
|
||||||
|
spotLight.decay = decay;
|
||||||
|
viewer.impl.sceneUpdated(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
function setLightOpenOrClose(value, light) {
|
||||||
|
if (value) {
|
||||||
|
light.visible = true;
|
||||||
|
//spotLight.visible = true;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
light.visible = false;
|
||||||
|
//spotLight.visible = false;
|
||||||
|
}
|
||||||
|
viewer.impl.sceneUpdated(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
function setLightTransparency(value) {
|
||||||
|
bulbLight.intensity = (value * 10);
|
||||||
|
//bulbLight.
|
||||||
|
viewer.impl.sceneUpdated(true);
|
||||||
|
}
|
||||||
|
//------------- end -----------------------------------
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user