76 lines
2.0 KiB
C#
76 lines
2.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Backend.Models
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{
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public class SystemCategory
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{
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}
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public class SystemMain : Actor
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{
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public string Main_system_guid { get; set; }
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public byte Deleted { get; set; }
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public string Full_name { get; set; }
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public int Priority { get; set; }
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public string Code { get; set; }
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}
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public class SystemSub : Actor
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{
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public string Sub_system_guid { get; set; }
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public string Main_system_guid { get; set; }
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public byte Deleted { get; set; }
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public string Full_name { get; set; }
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public int Priority { get; set; }
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}
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public class Device_item : Actor
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{
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public string device_item_guid { get; set; }
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public string sub_system_guid { get; set; }
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public string full_name { get; set; }
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public string points { get; set; }
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public string unit { get; set; }
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public byte is_show { get; set; }
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public byte is_show_riserDiagram { get; set; }
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public byte is_controll { get; set; }
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public byte is_bool { get; set; }
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}
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public class Checksame
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{
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public string sub_system_guid { get; set; }
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public string points { get; set; }
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public string device_item_guid { get; set; }
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}
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public class Tags
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{
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public string device_building_tag { get; set; }
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public string device_system_tag { get; set; }
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public string device_name_tag { get; set; }
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}
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public class Deletebool
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{
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public string Reason { get; set; }
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public bool Delete { get; set; }
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}
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public class GetCheckName
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{
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public string msname { get; set; }
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public string bname { get; set; }
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public string subname { get; set; }
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public string device_name_tag { get; set; }
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}
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public class guidandsubguid
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{
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public string guid { get; set; }
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public string subguid { get; set; }
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}
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}
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